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Galaxy Empire :: View topic - Npc freind?
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Npc freind?

 
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Vital




Joined: Jan 25, 2009
Posts: 7


Status: Offline
PostPosted: Mon Jun 01, 2009 9:06 pm Post subject: Npc freind? Reply with quote

Have an idea about kinda npc friend concept.

For example, you helped(dunno, kinda killed an npc that was attacking that npc when it had a certain percent of damage, o helped this way some trader), and if a certain condition is true, you can(there is a little chance) meet this npc offering some help(some info for free, some mission help eventually) somewhere in the area that his faction controls(or meet him at a base,or even become a closer friends later). Some kind of this.

Btw, when you helped an npc it can at least say thanks(or offer some cash).

What do you think??


I know that suggestions/ideas may/may not be implemented.
Still I think posting them is worthy, 'cos some of them may be useful, and unfortunately ideas is all I am capable of to help the project.
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Master




Joined: Jul 11, 2008
Posts: 221


Status: Offline
PostPosted: Thu Jun 04, 2009 1:01 am Post subject: Re: Npc freind? Reply with quote

Not a bad idea. I have already began building the NPC code so that is something I may try to add in once I get the base code working good. Right now only the seek code has been added in.

When I release the next update u will be able to play with creating the NPCs, simply select a target and press 'P'. This is a test key that will create a NPC dead center on what is selected. I would suggest using a jump gate since the center is unblocked. To get rid of all of the NPCs you have created simply dock or jump to another system or as I do, shoot them to death Wink .
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